TEAM (NRG) Leaks Channel⏤͟͟͞͞️️️️?️

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Official: @NRG_ENGINE
Owner: @TMNrgOwnerBot


https://fk.zmkj.website//liebiao/ED23B7EC7D73641E


Free Post channel, redistributable
(I'm not talking about the mod) ?
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2 months, 2 weeks ago

??????直装?❤️

--> 采用独家自写源码
--> 流畅+好看的绘图
--> 不追封+不特征自喵
--> 让你体验乱杀快乐的感觉
网盘TG下载链接点我
网盘
TG下载链接点我
官方频道 @STARS_MOD 官方频道 @STARS_MOD 交流群+万能搜索群https://t.me/+lTMg-7Tccxk3Zjg1https://t.me/+lTMg-7Tccxk3Zjg1

2 months, 3 weeks ago

?90% discount, Have time

2 months, 3 weeks ago

Marcus gay source

Source only copy, but not have functions like original source

Ui
https://t.me/TEAMNRG1/5200

2 months, 3 weeks ago
3 months ago

PRIVATE SRC

Ui : ☝️ CLICK HERE

~ 32/64Bit / Aide
~ SDK Based Features
~ Game Version 3.3
~ Hook add
~ ImGui \ SDK
~ Full Pure Canvas
~ Game > PUBGM

Password - @ASpaceOfficial

3 months ago

???? ??????? ???? ?????? 64??? ?3.3.0

1.Meassage Code (播报代码)

//击杀播报 void (*orig\_Broadcast)(ASTExtraPlayerController* thiz, struct FFatalDamageParameter* FatalDamageParameter); void hk\_Broadcast(ASTExtraPlayerController* thiz, struct FFatalDamageParameter* FatalDamageParameter) { if (ModSkinn && KillMessage){ if (g\_LocalController\->PlayerKey == FatalDamageParameter\->CauserKey) { FatalDamageParameter\->CauserClothAvatarID = new\_Skin.XSuits; FatalDamageParameter\->CauserWeaponAvatarID = new\_Skin.AKM; FatalDamageParameter\->CauserWeaponAvatarID = new\_Skin.K98; FatalDamageParameter\->CauserWeaponAvatarID = new\_Skin.M24; FatalDamageParameter\->CauserWeaponAvatarID = new\_Skin.AWM; FatalDamageParameter\->CauserWeaponAvatarID = new\_Skin.Thompson; FatalDamageParameter\->CauserWeaponAvatarID = new\_Skin.ACE32; FatalDamageParameter\->CauserWeaponAvatarID = new\_Skin.Bizon; FatalDamageParameter\->CauserWeaponAvatarID = new\_Skin.Vector; FatalDamageParameter\->CauserWeaponAvatarID = new\_Skin.UMP; FatalDamageParameter\->CauserWeaponAvatarID = new\_Skin.UZI; FatalDamageParameter\->CauserWeaponAvatarID = new\_Skin.M16A4; FatalDamageParameter\->CauserWeaponAvatarID = new\_Skin.Pan; FatalDamageParameter\->CauserWeaponAvatarID = new\_Skin.AUG; FatalDamageParameter\->CauserWeaponAvatarID = new\_Skin.Groza; FatalDamageParameter\->CauserWeaponAvatarID = new\_Skin.DP28; FatalDamageParameter\->CauserWeaponAvatarID = new\_Skin.M249; FatalDamageParameter\->CauserWeaponAvatarID = new\_Skin.Scar; FatalDamageParameter\->CauserWeaponAvatarID = new\_Skin.M762; FatalDamageParameter\->CauserWeaponAvatarID = new\_Skin.M416\_1; } } return orig\_Broadcast(thiz, FatalDamageParameter); }

2.VTable hook (VTable依赖)

if (KillMessage) { int pController = 968; auto VTable = (void **) g\_LocalController\->VTable; auto f\_mprotect = [](uintptr\_t addr, size\_t len, int32\_t prot) \-> int32\_t { static\_assert(PAGE\_SIZE == 4096); constexpr size\_t page\_size = static\_cast<size\_t>(PAGE\_SIZE); void *start = reinterpret\_cast<void *>(addr &\-page\_size); uintptr\_t end = (addr + len + page\_size \- 20) & \-page\_size; return mprotect(start, end \- reinterpret\_cast<uintptr\_t>(start), prot); }; if (VTable && (VTable[pController] != hk\_Broadcast)) { orig\_Broadcast = decltype(orig\_Broadcast)(VTable[pController]); f\_mprotect((uintptr\_t)(&VTable[pController]), sizeof(uintptr\_t), PROT\_READ | PROT\_WRITE); VTable[pController] = (void *) hk\_Broadcast; } }

Share By @TEAMNRG1 | @NRG_ENGINE

3 months ago
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