FURY (XRPL)

Description
Next-Gen shooter built on UE5 / Play & Earn $FURY

Chat: @furyxrplchat
Airdrop: @fury_airdrop_bot
Links: linktree.com/fury_xrpl
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Community chat: https://t.me/hamster_kombat_chat_2

Twitter: x.com/hamster_kombat

YouTube: https://www.youtube.com/@HamsterKombat_Official

Bot: https://t.me/hamster_kombat_bot
Game: https://t.me/hamster_kombat_bot/

Last updated 3 Monate, 1 Woche her

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Collaboration - @taping_Guru

Last updated 2 Tage, 5 Stunden her

5 months, 1 week ago
5 months, 1 week ago

We were subjected to a spam attack, but the site has been successfully restored and is up and running! ???

6 months ago

?️ Our website is back up after some necessary technical maintenance.

Stay tuned for some news on the horizon!

6 months, 4 weeks ago

? Sound Fixes Deployed! We've fine-tuned the audio in FURY to enhance your auditory experience and eliminate those frustrating sound bugs.

? The Issue: Players reported intermittent sound bugs—missing audio cues, delayed effects, and distortions during intense gameplay scenarios. These audio issues were affecting both the immersion and the tactical gameplay elements.

?️ Our Solution: Our audio engineers have undertaken a comprehensive overhaul of the sound system. This includes refining the audio asset compression to prevent loss of quality, adjusting the sound mixing parameters to ensure clarity, and implementing a dynamic audio engine that better handles multiple sound sources simultaneously without loss of performance.

? What You’ll Notice: Clearer, more precise sound cues and an enriched auditory landscape. Whether it’s the subtle reload of a weapon, the distant footsteps of an approaching enemy, or the explosive chaos of a firefight, every sound is tuned to deliver a realistic and immersive experience.

? Feedback Is Key: As you dive back into the action, let us know how these sound enhancements change your gaming experience. Your feedback is crucial in helping us continue to refine and perfect the auditory aspects of FURY.

#FuryGame #SoundOptimization #AudioFix #EnhancedGaming

6 months, 4 weeks ago

The new batch of tokens has been sent. Please check your wallets.

If you still have not received the tokens, please write to me in private messages - @alexdev_fury

7 months ago

Hello everyone, ALEX here!

Right now we have started the process of sending tokens. To all those who have not yet received tokens, please check your balances in an hour

I have over 70 unread messages. We ask those who received tokens to notify me about this in private messages - @alexdev_fury

9 months ago

4️⃣⁉️ In your demo there's polygon (matic) logo, I'm not talking about Battle Rage?

The developers asked us to present a fork of our project in a demo version.

We entered into such an agreement because they conceded a lot to us.

We agree that from the outside it looks ridiculous, but there is nothing wrong with it, everything is fine.

FURY remains on XRPL!!

(This is a different team.

I officially declare as the CEO of the project that managing FURY has nothing to do with Battle Rage)

- Alex CEO @alexdev_fury

9 months ago

We are enthusiasts of our work and we sincerely want to make it work and we work hard.

And we always act only for the good of the project.

We are open, we are showing our faces, our team is officially vetted. All our plans will come true and we will take over the XRPL market!

?????

9 months ago

3️⃣⁉️The 3rd question is why the game is not at a sufficient level?

When we announced the release date of the game - we hoped that we would be able to give you what you are waiting for, but development is organised in such a way that there are many pitfalls along the way and it is not always possible to meet the deadlines.

About 90% close their projects in the development phase and 50% of the remaining game projects postpone game launches.

We faced difficulties in development, but we didn't want to postpone the launch date of the game, because we had already promised and our goal was to make it in time.

The end result is what it turned out to be.

We are very disappointed that we have received a lot of negative comments and we will work harder.

Forgive us - the project developers for not always meeting your expectations?

⬇️⬇️⬇️

9 months ago
20 MARCH. THE GAME IS OFFICIALLY …

20 MARCH. THE GAME IS OFFICIALLY LAUNCHED ?

? We received over 1000 applications for early access. The first 50 people received a link to download the game. The game servers will be launched at 12:00 GMT-7!

⚙️ If you will have technical problems, please write to [email protected]

We recommend to visit

Community chat: https://t.me/hamster_kombat_chat_2

Twitter: x.com/hamster_kombat

YouTube: https://www.youtube.com/@HamsterKombat_Official

Bot: https://t.me/hamster_kombat_bot
Game: https://t.me/hamster_kombat_bot/

Last updated 3 Monate, 1 Woche her

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Turn your endless taps into a financial tool.
Join @tapswap_bot


Collaboration - @taping_Guru

Last updated 2 Tage, 5 Stunden her