Zenless Zone Zero - Zeta

Description
News, info and more about ZZZ!
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Please speak English in the comments🤍

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2 weeks, 3 days ago
Zenless Zone Zero Version 1.2 "Tour …

Zenless Zone Zero Version 1.2 "Tour de Inferno" Special Program

Dear Proxy, Zenless Zone Zero Version 1.2 "Tour de Inferno" Special Program will begin on September 13 at 19:30 (UTC+8).
Follow our official livestream channels:
▶️ YouTube
▶️ Twitch

The Special Program will be broadcast live on our official channels. In this livestream, Caesar, Burnice, and our special host Bangboo, will all present the latest content for Version 1.2. During the livestream, as well as a redemption code, several lucky Proxies will also receive mystery gifts. Don’t miss out~

At the end of the Version 1.2 Special Program, the livestream will continue with a full recap of the Zenless Zone Zero special DJ performance at Creamfields 2024 music festival, as a thank-you for Proxies' support. Prepare your drinks and snacks and relax! See you on Friday!

2 weeks, 3 days ago

https://youtu.be/EbF_xgOmuB8?si=Gsuv-vEZ5-UWAE0U

YouTube

Outer Ring Promo "Sometimes You Gotta Get Out & About" | Zenless Zone Zero

"...Do you smell that?" "Unlike the stale air in New Eridu, it's fresh and lively... it's the smell of freedom." —Welcome to New Eridu!— HoYoverse's all-new urban fantasy ARPG, Zenless Zone Zero, is out now on PS5, iOS, Android, and PC: https://hoyo.link/5DbjFDAL.…

2 weeks, 3 days ago

Hakush.in 1.2.4 update for ZZZ
Caesar: 1.2.0 / 1.2.1 / 1.2.2 / 1.2.3 / 1.2.4 (Current)
Burnice: 1.2.0 / 1.2.1 / 1.2.2 / 1.2.3 / 1.2.4 (Current)

3 weeks, 3 days ago

Caesar now consume 1 parry point to use hold Basic atk

3 weeks, 3 days ago

Burnice's core passive
When Burnice consumes energy, she accumulates [Fuel Points], up to a maximum of 100 points. For every 1 energy point consumed, she accumulates ~~2 [Ignition Points]~~ —> 1.4 [Ignition Points].

The anomaly build up of the off-field EX attack is decreased from 75% to 65%.

There are slight DMG changes too.

3 weeks, 3 days ago

Mindscape 1: Warm and Concentric
Old :
The maximum amount of [Ignition Points] is increased to 130 points.
[Embers] trigger interval reduced to 1 second.

New :
The maximum limit of [Ignition Points] is increased by 25. When Burnice uses [EX Special Attack: Searing Swing - Double Take], it restores 20 energy, which can be triggered once every 30 seconds. The maximum duration of continuous spraying for [EX Special Attack: Searing Swing - Double Take] is increased by 1 second.

Mindscape 4: Extreme Refueling
Old :
When Burnice unleashes the Final Hit of [Normal Attack: Blazing Flames] and hits an enemy, if her own Energy is less than 40 points, it will immediately be restored to 80 points. This effect can be triggered no more than once every 60 seconds.

New :
The damage dealt by [Ember] is increased by an amount equal to 75% of Burnice's ATK. The accumulated Fire Anomaly buildup value from [Ember] is increased by 25%."

1 month ago

Idk if it was mentionned earlier but in 1.2 you'll be able to interact/date with :
- Lucy
- Piper
- Burnice
- Caesar
So 4 new Menu Background for us ?.
#hakushin

1 month ago

Drive disks changes :

Original Punk
2-pc: +15% to the shield value applied.
4-pc: When any character in the team triggers a [Parry Support] or [Evasion Support], increases ~~team's Daze by 15%~~ —> entire team's DMG by 15% for 10s.
Effects of the same name do not stack.

Chaos Jazz
2-pc: Anomaly Proficiency +30.
4-pc: Increases Fire & Electric DMG by 15%. When not on the field, EX Special Attack dmg increases by ~~25%~~ —> 20%. This effect lasts for 5s after the character enters the field and can trigger up to once within a 7.5-second period.

1 month ago

Burnice's Signature Engine changes

Base ATK : 714
~~Anomaly Proficiency : 90~~ —> ATK% : 30%
While off-field, the equipper's Energy Regen increases by 0.6s..
When an EX Special hits an enemy, the equipper’s DMG dealt to the target increases by ~~3.6%~~ —> 4%, up to 10 stacks and lasting for 6 seconds. This effect can be triggered once every 0.3 seconds and repeated triggers reset the duration.

Caesar's Signature Engine changes

When the on-field character in the party is Shielded, the equipper's Energy Generation Rate increases by 20%.
When ~~the equipper or friendly units are attacked while Shielded~~ —> any team members triggered [Counter] or [Perfect Dodge], the DMG dealt by the team is increased by 18% and the Daze dealt is increased by 12% for 20 seconds. Repeated triggers refresh its duration.

1 month, 1 week ago
Zenless Zone Zero - Zeta
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Last updated 1 day, 6 hours ago