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[Factorio Blog] Friday Facts #425 - Behind the legs
by StrangePan, Earendel
https://www.factorio.com/blog/post/fff-425
Factorio
Friday Facts #425 - Behind the legs | Factorio
Hello, Make Way for the Pentapods! Last week (FFF-424) we announced two entirely new enemies coming to Factorio: Space Age: Stompers and Strafers. This week, we're going to take you on a behind-the-scenes tour of some of the features, systems, and optimizations…
[Factorio Blog] Friday Facts #424 - Gleba Pentapod Enemies
by Earendel
https://www.factorio.com/blog/post/fff-424
Factorio
Friday Facts #424 - Gleba Pentapod Enemies | Factorio
Hello, It is time. STOMPY TIME! If you don't want spoilers on enemies and want to discover them naturally then you might want to skip this one. Let's continue the story from FFF-413. A trumpeting scream quietens all the small animals. You hear the…
[Factorio Blog] Friday Facts #423 - Research info tooltip & Online players GUI
by Klonan, raiguard
https://www.factorio.com/blog/post/fff-423
Factorio
Friday Facts #423 - Research info tooltip & Online players GUI | Factorio
Hello, GUI improvements often surprise us with just how impactful they can be, even for simple cases, they can really compound on the quality of life.
[Factorio Blog] Friday Facts #413 - Gleba
by Albert, Earendel
https://www.factorio.com/blog/post/fff-413
Factorio
Friday Facts #413 - Gleba | Factorio
IntroductionAlbert Making a new world in Factorio is relatively "easy", just create a new set of tilesets for the ground, add some new models of trees, create a bunch of new decoratives, some decals (optional), a new skin for the cliffs (optional), and…
[Factorio Blog] Friday Facts #412 - Undo/Redo improvements & Car Latency driving
by StrangePan, Lou
https://www.factorio.com/blog/post/fff-412
Factorio
Friday Facts #412 - Undo/Redo improvements & Car Latency driving | Factorio
Hello, We have another exciting batch of facts for you today.
[Factorio Blog] Friday Facts #411 - All about asteroids
by Fearghall, Earendel
https://www.factorio.com/blog/post/fff-411
Factorio
Friday Facts #411 - All about asteroids | Factorio
Hello! Welcome to Fearghall's Factorio Friday Facts! (FFFF, if you will.) Over the last few months, you have seen asteroids a few times as a background part of some other FFFs, but for all their understated majesty, they were actually quite a complicated…
[Factorio Blog] Friday Facts #404 - Frustration not found
by Klonan
https://www.factorio.com/blog/post/fff-404
Factorio
Friday Facts #404 - Frustration not found | Factorio
Hello, Today we have another dose of anti-frustration improvements for you.
[Factorio Blog] Friday Facts #403 - Train stops 2.0
by Klonan
https://www.factorio.com/blog/post/fff-403
Factorio
Friday Facts #403 - Train stops 2.0 | Factorio
Hello, When playing with trains, you tend to spend a lot of time building train stops. In my latest playtesting, I noticed a few annoyances and pain points, which we will go in to today, along with some other improvements for 2.0.
[Factorio Blog] Friday Facts #402 - Lightspeed circuits
by kovarex, Rseding
https://www.factorio.com/blog/post/fff-402
Factorio
Friday Facts #402 - Lightspeed circuits | Factorio
Hello, if we have any circuit lovers reading, this is another dose of facts for you.
[Factorio Blog] Friday Facts #396 - Sound improvements in 2.0
by Donion, Ian
https://www.factorio.com/blog/post/fff-396
Factorio
Friday Facts #396 - Sound improvements in 2.0 | Factorio
Hello, Today we will be looking at (and listening to!) many of the sound improvements we have been working on for 2.0.
Telegram stands for freedom and privacy and has many easy to use features.
Last updated 1 month, 1 week ago
Official Graph Messenger (Telegraph) Channel
Download from Google Play Store:
https://play.google.com/store/apps/details?id=ir.ilmili.telegraph
Donation:
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Last updated 2 months, 3 weeks ago
This channel is managed by the Telegram team to inform users about updates related to auctions for usernames and other items on the Telegram platform.
Last updated 1 year, 12 months ago