Community chat: https://t.me/hamster_kombat_chat_2
Twitter: x.com/hamster_kombat
YouTube: https://www.youtube.com/@HamsterKombat_Official
Bot: https://t.me/hamster_kombat_bot
Game: https://t.me/hamster_kombat_bot/
Last updated 5 months, 2 weeks ago
Your easy, fun crypto trading app for buying and trading any crypto on the market.
📱 App: @Blum
🆘 Help: @BlumSupport
ℹ️ Chat: @BlumCrypto_Chat
Last updated 5 months, 1 week ago
Turn your endless taps into a financial tool.
Join @tapswap_bot
Collaboration - @taping_Guru
Last updated 1 month, 3 weeks ago
Alternatif Input hook
int (original_AInputQueue_getEvent)(AInputQueue, AInputEvent);
int hooked_AInputQueue_getEvent(AInputQueue* queue, AInputEvent event) {
int result = original_AInputQueue_getEvent(queue, event);
if (result >= 0 && event) {
int32_t type = AInputEvent_getType(event);
if (type == AINPUT_EVENT_TYPE_MOTION) {
int32_t action = AMotionEvent_getAction(event) & AMOTION_EVENT_ACTION_MASK;
int32_t pointerIndex = (AMotionEvent_getAction(event) & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK)
AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
// Get raw touch coordinates
float rawX = AMotionEvent_getX(event, pointerIndex);
float rawY = AMotionEvent_getY(event, pointerIndex);
// Map touch coordinates to ImGui's coordinate system
float scaledX = (rawX * glWidth) / screenWidth;
float scaledY = (rawY * glHeight) / screenHeight;
ImGuiIO& io = ImGui::GetIO();
switch (action) {
case AMOTION_EVENT_ACTION_DOWN:
case AMOTION_EVENT_ACTION_POINTER_DOWN:
io.MousePos = ImVec2(scaledX, scaledY); // Map touch to ImGui coordinates
io.MouseDown[0] = true;
break;
case AMOTION_EVENT_ACTION_UP:
case AMOTION_EVENT_ACTION_POINTER_UP:
io.MousePos = ImVec2(scaledX, scaledY); // Map touch to ImGui coordinates
io.MouseDown[0] = false;
break;
case AMOTION_EVENT_ACTION_MOVE:
io.MousePos = ImVec2(scaledX, scaledY); // Update the mouse position
break;
default:
break;
}
}
}
return result;
}
Tools::Hook((void ) DobbySymbolResolver(OBFUSCATE("/system/lib64/libEGL.so"), OBFUSCATE("AInputQueue_getEvent")), (void ) hooked_AInputQueue_getEvent, (void **) &original_AInputQueue_getEvent);
Shared By
PAWPAW | @ROMUSA_SILENT
UPDATE | @PAWPAWBIO
// Fungsi untuk memasang hook secara dinamis void install_hook() { // Alamat fungsi eglSwapBuffers void handle = dlopen("libGLESv2.so", RTLD_LAZY); if (handle) { void eglSwapBuffers_addr = dlsym(handle, "eglSwapBuffers"); if …
// Fungsi untuk memasang hook secara dinamis
void install_hook() {
// Alamat fungsi eglSwapBuffers
void handle = dlopen("libGLESv2.so", RTLD_LAZY);
if (handle) {
void eglSwapBuffers_addr = dlsym(handle, "eglSwapBuffers");
if (eglSwapBuffers_addr) {
// Pasang hook menggunakan Dobby
DobbyHook(eglSwapBuffers_addr, (void )_eglSwapBuffers, (void *)&orig_eglSwapBuffers);
}
dlclose(handle);
}
}
// Fungsi untuk menghapus hook secara dinamis
void remove_hook() {
// Alamat fungsi eglSwapBuffers
void handle = dlopen("libGLESv2.so", RTLD_LAZY);
if (handle) {
void eglSwapBuffers_addr = dlsym(handle, "eglSwapBuffers");
if (eglSwapBuffers_addr) {
// Hapus hook dengan mengembalikan fungsi asli menggunakan DobbyHook
DobbyHook(eglSwapBuffers_addr, (void )orig_eglSwapBuffers, (void* )&orig_eglSwapBuffers);
}
dlclose(handle);
}
}
// Deklarasi pointer fungsi asli eglTerminate
__int64 (*orig_eglTerminate)();
// Hooked function untuk eglTerminate
__int64 hooked_eglTerminate() {
// Mematikan fungsi eglTerminate dengan mengembalikan nilai tanpa melakukan apapun
return 0;
}
// Deklarasi pointer fungsi asli sub_94DC804
__int64 __fastcall (orig_sub_94DC804)(__int64 a1);
// Hooked function untuk sub_94DC804
__int64 __fastcall hooked_sub_94DC804(__int64 *a1) {
// Mematikan fungsi dengan mengembalikan nilai tanpa melakukan apapun
return 0;
}
// Pasang hook secara dinamis
install_hook();
// Lakukan operasi yang memerlukan hook
// Hapus hook secara dinamis
remove_hook();
// Hook eglTerminate
DobbyHook((void )(UE4 + eglTerminate), (void )hooked_eglTerminate, (void **)&orig_eglTerminate);
Shared By
PAWPAW | @ROMUSA_SILENT
UPDATE | @PAWPAWBIO
APP Name ::- Mobile Legends: Bang Bang
APP Version ::- 19.2.11.103
⚠️ Share with credit or your mom will be my biggest bitch
Generate By
PAWPAW | @ROMUSA_SILENT
UPDATE | @PAWPAWBIO
APP Name ::- Free Fire
APP Version ::- 1.106.1
⚠️ Share with credit or your mom will be my biggest bitch
Generate By
PAWPAW | @ROMUSA_SILENT
UPDATE | @PAWPAWBIO
APP Name ::- Honor of Kings
APP Version ::- 10.1.1.1
⚠️ Share with credit or your mom will be my biggest bitch
Generate By
PAWPAW | @ROMUSA_SILENT
UPDATE | @PAWPAWBIO
SDK PUBG MOBILE 3.3.0 | 32BIT
⚠️ Definitely open and read PAWPAW.log
⚠️ Offsets Are In This File
⚠️ Errors Fixing
⚠️ Share with credit or your mom will be my biggest bitch
PAWPAW | @ROMUSA_SILENT
UPDATE | @PAWPAWBIO
SDK PUBG MOBILE 3.3.0 | 64BIT
⚠️ Definitely open and read PAWPAW.log
⚠️ Offsets Are In This File
⚠️ Errors Fixing
⚠️ Share with credit or your mom will be my biggest bitch
PAWPAW | @ROMUSA_SILENT
UPDATE | @PAWPAWBIO
SDK PUBG MOBILE 3.3.0 | 64BIT
⚠️ Only For Devs Not For Users
⚠️ Definitely open and read PAWPAW.log
⚠️ Offsets Are In This File
⚠️ Errors Fixing
⚠️ Share with credit or your mom will be my biggest bitch
PAWPAW | @ROMUSA_SILENT
UPDATE | @PAWPAWBIO
SDK PUBG MOBILE 2.8.0 | 32BIT
⚠️ Definitely open and read PAWPAW.log
⚠️ Offsets Are In This File
⚠️ Errors Fix Yourself
⚠️ Share with credit or your mom will be my biggest bitch
PAWPAW | @ROMUSA_SILENT
UPDATE | @PAWPAWBIO
Community chat: https://t.me/hamster_kombat_chat_2
Twitter: x.com/hamster_kombat
YouTube: https://www.youtube.com/@HamsterKombat_Official
Bot: https://t.me/hamster_kombat_bot
Game: https://t.me/hamster_kombat_bot/
Last updated 5 months, 2 weeks ago
Your easy, fun crypto trading app for buying and trading any crypto on the market.
📱 App: @Blum
🆘 Help: @BlumSupport
ℹ️ Chat: @BlumCrypto_Chat
Last updated 5 months, 1 week ago
Turn your endless taps into a financial tool.
Join @tapswap_bot
Collaboration - @taping_Guru
Last updated 1 month, 3 weeks ago